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Apr. 21st, 2018 06:00 pmAPPLICATION
Player Name: Allen
Plurk Handle: radioactivearachnid
Player Status: Current Player
Other characters: Hiccup
Character Name: Ray Stantz
Fandom: Ghostbusters
Character Journal:
gonebyebye
OU, AU, or OC? OU
If canon, canon point: After TMNT/Ghostbusters 2
PB: N/A
Setting Background: N/A
History: Here
Personality: Ray is is described by Peter Venkman as being the heart of the Ghostbusters. And it's a pretty accurate description. For starters, he's the only founding member that isn't a sarcasm machine like Venkman and he lacks Egon's tendency towards cold logic. He's the quickest to befriend Winston, if the fact that most of the scenes Winston was a part of include him, including Winston's training, means anything. He's the most optimistic member of team, still operating Ghostbusters as a birthday party entertainer when banned from paranormal investigation, believing the company could eventually come back even after 5 years, and only engaging in the occasional bit of cynicism, like with his "ungrateful little yuppie larvae" comment.
He holds an almost childlike enthusiasm for firepoles and anything even the slightest bit paranormal, even unexplained mass sponge migrations. While not the one who came up with the idea for Ghostbusters, was definitely the member most gung-ho about the enterprise. Where other people might be terrified, or at least grossed out by ghosts, Ray shows an almost enthusiastic glee when encountering them, unless he feels he's in actual mortal danger, seen on the team's first encounter with Slimer and the almost breathless "Wow!" that was his first reaction to Gozer's appearance.
Despite his belief in the paranormal, when it comes down to actual religion he's something of an agnostic. He doesn't deny the possibility of the existence of the Abrahamic God, but would like to have proof before saying one way or another. When asked by Winston if he believes in god his response was "Never met him." This wasn't always the case, as he shows a working knowledge of biblical folklore, as evidenced by his quoting of Revelations, and once went to seminary. That said though, he does believe in the concept of souls, mentioning that touching black slime could be harmful to both body and soul. This is in contrast to Egon, who's always comment that he sees ghosts as just the manifestation of leftover psychic energy.
Despite his occasionally childlike demeanor, he's a highly educated scientist, holding at least one doctorate, and likely more. He has an incredible wealth of knowledge of the occult, eventually owning an occult bookstore during the five year period Ghostbusters was effectively inactive, and is a notably skilled mechanical engineer and inventor, having built the proton packs and restored the Miller-Meteor that became the Ecto-1. He's known to be overly technical when speaking about either subject, though not quite to the same extent as Egon.
He's a fan of comics, cartoons, and roleplaying games, having played Ghosts and Gargoyles in seminary, keeps a doll of Stay-Puft at his bedside, and according to the comics set post-game routinely visits comic book conventions.
He's an absolutely terrible liar. People can read him like an open book when he does, Venkman especially, as seen when Ray was keeping the fact that Dana was asking for their help from him. There are moments where lying might be helpful where the idea of not being honest doesn't even occur to him. Specifically, when asked if he was a god by Gozer, Ray's response was no, leading to the Ghostbusters nearly being killed.
He shows a personal preference for using people's last names, or referring to them by nicknames. In fact, in the case of the Rookie, he never even refers to him by his real name, instead using a whole host of nicknames for him.
He's a genuinely nice and decent person, quick to help those who need it, like assisting Dana even after the ban from paranormal investigation. Very few things get him actually angry, except for hurting children, messing with his friends and family, endangering the city, or blowing up the containment unit. He chewed out Vigo for trying to possess Oscar Barrett, and was the first to insult Peck after the containment unit explosion. On the flipside, while he's quick to stick up for others, he's has a hard time sticking up for himself, sometimes to his detriment. This is best seen in the way Venkman pushes him into mortgaging his parent's house, and much later, when Venkman forces Ray, by yanking on his ears, to let him come along to Dana's apartment to investigate what happened to Oscar.
In the case of the Stay-Puft incident, he feels some guilt. He knows, logically, that if he hadn't thought of anything, Gozer would keep looking until someone chose, and that, as giant monsters go, a 100-foot tall marshmallow man wasn't the worst possible option. Especially since recent events have indicated that Gozer really doesn't like being stuck in that form and has attempted everything in it's power to alter it. Still, he feels guilty that he was the one who allowed Gozer to enter his universe, even if he couldn't really do anything about it.
Canon Powers: N/A
Freebie Powers: N/A
Power Selection: Blessed Weapon
Game Powers: Blessed sword with the ability to cast the spell Turn Undead for a maximum of 10 minutes. When activated, the spell will cause any undead within 10 feet to flee from the sword's presence. This ability weakens depending on how many are in range. Hitting one to two with the spell will cause them to run from the battlefield entirely. Using it on three to five undead will cause all of them to run but be able to remain in the general area. Any more than five and they will only be required to stay outside the range of the spell until it's cancelled.
Non-Powered Abilities: Incredible knowledge of the occult, historical knowledge as it relates to the occult, skilled researcher, doctorate in mechanical engineering, doctorate in parapsychology, skilled driver, skilled mechanic, able to build devices capable of producing theoretical particles out of late 80s, early 90's era tech.
Setting/Suitability: He'll respond fairly well to the setting. He's got an extensive knowledge of the occult and magic to begin with, which makes him fairly useful when dealing with anything of that nature. Additionally, this isn't the first incident where he's been stuck in a pre-technological age, having once spent a decent period of time in the Arthurian ages serving as King Arthur's advisor.
SAMPLES
Prose Sample: 200 word minimum. You may use a test drive thread, use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must either use a Test Drive thread or write up a new prompt, but you may use samples at other games to supplement your samples. If you use a Test Drive thread, at least one post made by your character in the thread must meet the 200 word minimum.
For whatever reason, whether it's a strange nonhuman appearance, special powers or magic, having actual dental hygiene, or wearing a digital watch, the locals have declared your character a witch and want to burn them at the stake. Write your character reacting to the situation in whatever idiom is natural to them, whether it's with appealing to compassion, using logic, fighting their way out, terrifying them by playing death metal on their dying ipod, etc.
Network Sample: [Ray is uncharacteristically silent as he looks at his younger counterpart, who appears to be actively studying him and the mirror. The interest in the paranormal had always been there, even at that young age.]\
I'm not exactly sure what to say here. I'd like to think you and I are usually in tune, so there's not much that I think really needs to be said. Except to maybe lay off the junk food. Although that's probably a lost cause at this point.
[Child Ray is clearly not listening at this point, no matter what the the spirit who set this up told him to do. Instead, he's poking and prodding at the edges of his end of the mirror. Ray grins at his counterpart's curiosity.]
I think you've got the right idea there.
Additional info: N/A
Player Name: Allen
Plurk Handle: radioactivearachnid
Player Status: Current Player
Other characters: Hiccup
Character Name: Ray Stantz
Fandom: Ghostbusters
Character Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OU, AU, or OC? OU
If canon, canon point: After TMNT/Ghostbusters 2
PB: N/A
Setting Background: N/A
History: Here
Personality: Ray is is described by Peter Venkman as being the heart of the Ghostbusters. And it's a pretty accurate description. For starters, he's the only founding member that isn't a sarcasm machine like Venkman and he lacks Egon's tendency towards cold logic. He's the quickest to befriend Winston, if the fact that most of the scenes Winston was a part of include him, including Winston's training, means anything. He's the most optimistic member of team, still operating Ghostbusters as a birthday party entertainer when banned from paranormal investigation, believing the company could eventually come back even after 5 years, and only engaging in the occasional bit of cynicism, like with his "ungrateful little yuppie larvae" comment.
He holds an almost childlike enthusiasm for firepoles and anything even the slightest bit paranormal, even unexplained mass sponge migrations. While not the one who came up with the idea for Ghostbusters, was definitely the member most gung-ho about the enterprise. Where other people might be terrified, or at least grossed out by ghosts, Ray shows an almost enthusiastic glee when encountering them, unless he feels he's in actual mortal danger, seen on the team's first encounter with Slimer and the almost breathless "Wow!" that was his first reaction to Gozer's appearance.
Despite his belief in the paranormal, when it comes down to actual religion he's something of an agnostic. He doesn't deny the possibility of the existence of the Abrahamic God, but would like to have proof before saying one way or another. When asked by Winston if he believes in god his response was "Never met him." This wasn't always the case, as he shows a working knowledge of biblical folklore, as evidenced by his quoting of Revelations, and once went to seminary. That said though, he does believe in the concept of souls, mentioning that touching black slime could be harmful to both body and soul. This is in contrast to Egon, who's always comment that he sees ghosts as just the manifestation of leftover psychic energy.
Despite his occasionally childlike demeanor, he's a highly educated scientist, holding at least one doctorate, and likely more. He has an incredible wealth of knowledge of the occult, eventually owning an occult bookstore during the five year period Ghostbusters was effectively inactive, and is a notably skilled mechanical engineer and inventor, having built the proton packs and restored the Miller-Meteor that became the Ecto-1. He's known to be overly technical when speaking about either subject, though not quite to the same extent as Egon.
He's a fan of comics, cartoons, and roleplaying games, having played Ghosts and Gargoyles in seminary, keeps a doll of Stay-Puft at his bedside, and according to the comics set post-game routinely visits comic book conventions.
He's an absolutely terrible liar. People can read him like an open book when he does, Venkman especially, as seen when Ray was keeping the fact that Dana was asking for their help from him. There are moments where lying might be helpful where the idea of not being honest doesn't even occur to him. Specifically, when asked if he was a god by Gozer, Ray's response was no, leading to the Ghostbusters nearly being killed.
He shows a personal preference for using people's last names, or referring to them by nicknames. In fact, in the case of the Rookie, he never even refers to him by his real name, instead using a whole host of nicknames for him.
He's a genuinely nice and decent person, quick to help those who need it, like assisting Dana even after the ban from paranormal investigation. Very few things get him actually angry, except for hurting children, messing with his friends and family, endangering the city, or blowing up the containment unit. He chewed out Vigo for trying to possess Oscar Barrett, and was the first to insult Peck after the containment unit explosion. On the flipside, while he's quick to stick up for others, he's has a hard time sticking up for himself, sometimes to his detriment. This is best seen in the way Venkman pushes him into mortgaging his parent's house, and much later, when Venkman forces Ray, by yanking on his ears, to let him come along to Dana's apartment to investigate what happened to Oscar.
In the case of the Stay-Puft incident, he feels some guilt. He knows, logically, that if he hadn't thought of anything, Gozer would keep looking until someone chose, and that, as giant monsters go, a 100-foot tall marshmallow man wasn't the worst possible option. Especially since recent events have indicated that Gozer really doesn't like being stuck in that form and has attempted everything in it's power to alter it. Still, he feels guilty that he was the one who allowed Gozer to enter his universe, even if he couldn't really do anything about it.
Canon Powers: N/A
Freebie Powers: N/A
Power Selection: Blessed Weapon
Game Powers: Blessed sword with the ability to cast the spell Turn Undead for a maximum of 10 minutes. When activated, the spell will cause any undead within 10 feet to flee from the sword's presence. This ability weakens depending on how many are in range. Hitting one to two with the spell will cause them to run from the battlefield entirely. Using it on three to five undead will cause all of them to run but be able to remain in the general area. Any more than five and they will only be required to stay outside the range of the spell until it's cancelled.
Non-Powered Abilities: Incredible knowledge of the occult, historical knowledge as it relates to the occult, skilled researcher, doctorate in mechanical engineering, doctorate in parapsychology, skilled driver, skilled mechanic, able to build devices capable of producing theoretical particles out of late 80s, early 90's era tech.
Setting/Suitability: He'll respond fairly well to the setting. He's got an extensive knowledge of the occult and magic to begin with, which makes him fairly useful when dealing with anything of that nature. Additionally, this isn't the first incident where he's been stuck in a pre-technological age, having once spent a decent period of time in the Arthurian ages serving as King Arthur's advisor.
SAMPLES
Prose Sample: 200 word minimum. You may use a test drive thread, use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must either use a Test Drive thread or write up a new prompt, but you may use samples at other games to supplement your samples. If you use a Test Drive thread, at least one post made by your character in the thread must meet the 200 word minimum.
For whatever reason, whether it's a strange nonhuman appearance, special powers or magic, having actual dental hygiene, or wearing a digital watch, the locals have declared your character a witch and want to burn them at the stake. Write your character reacting to the situation in whatever idiom is natural to them, whether it's with appealing to compassion, using logic, fighting their way out, terrifying them by playing death metal on their dying ipod, etc.
Network Sample: [Ray is uncharacteristically silent as he looks at his younger counterpart, who appears to be actively studying him and the mirror. The interest in the paranormal had always been there, even at that young age.]\
I'm not exactly sure what to say here. I'd like to think you and I are usually in tune, so there's not much that I think really needs to be said. Except to maybe lay off the junk food. Although that's probably a lost cause at this point.
[Child Ray is clearly not listening at this point, no matter what the the spirit who set this up told him to do. Instead, he's poking and prodding at the edges of his end of the mirror. Ray grins at his counterpart's curiosity.]
I think you've got the right idea there.
Additional info: N/A